I finally caught it, been doing the years incorrectly for the last month. Hopefully someone will resolve that for me since I cannot.. *laughs*
After some discussion with a few people I am going to move the Shard Updates to once every 2 weeks (Unless something needs to happen). The reason for this is I want to use the extra day to get things done especially on some of these larger things I am trying to either get done or clean up. You would be amazed how the update trashes an entire day. I still owe a Crash Bag, this is kind of what I mean about time and little things slip through the cracks. I will get on this.
Version 424
Deco Deeds Added: 71 new item from Sayla and Flop
Task System Updated: Ironed out a few data loading parsing issues
Dynamic Logging Updated: Added an internal issue center with supporting functions
Dynamic Creation Updated: Initial code to notify issue center of creation problems (Not a lot of these kind of problems but this whole process seems to be streamlined and since a blackbox it also needs a better way to notify of problems)
RecipeScroll Updated: Some exception code I added before was not working as intended, this should clean it up. (For another time, this completely needs a recode)
Gear Key Updated: Found a situation where it wasn’t loading gear in order
Market Stones Updated: Parsing issue with the loading of new items
RCS - Dragon Channeller Updated: Issues with the dynamic creation
RCS - Reward Chests Updated: Recipe Craft Scrolls had a chance for an index issue in limited cases.