Discussion in   Report Bug   started     2 years ago   August 19, 2021, 06:26:00 AM   by   SamVimes

Game Crashes near Ter-Mur House

SamVimes
Offline
2 Posts
Topic :   Game Crashes near Ter-Mur House
2 years ago  August 19, 2021, 06:26:00 AM
Last edited on August 19, 2021, 08:44:35 AM

Resolved: waiting 2 hours has mysteriously fixed the bug..

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Dear UOE,

I have approached a house on Ter-Mur, and saw a crash in my client, exact name was "Fatal Error unknown packet 0xd6" . I have restarted my client to login, with the same result sadly. I also tried switching clients only to have the same result. I know for certain that it must be the house or map location, as I could create a new character and move about Britain unhindered.

Please Help urgently! My Toon is stuck in a dangerous area, all alone :S

SamVimes

 

Update, I have found out that the packet has something to do with a Mega Cliloc?

Packet Name: Mega Cliloc
Last Modified: 2009-08-01 18:25:44
Modified By: MuadDib

 

Packet: 0xD6
Sent By: Both
Size: Variable

 

Packet Build
Server Version Of Packet
BYTE[1] 0xD6
BYTE[2] Length
BYTE[2] 0x0001
BYTE[4] Serial of item/creature
BYTE[2] 0x0000
BYTE[4] Serial of item/creature in all tests. This could be the serial of the item the entry to appear over.

Loop of all the item/creature's properties to display in the order to display them. The name is always the first entry.
BYTE[4] Cliloc ID
BYTE[2] Length of (if any) Text to add into/with the cliloc
BYTE[?] Unicode text to be added into the cliloc. Not sent if Length of text above is 0

BYTE[4] 00000000 - Sent as end of packet/loop

Client Version Of Packet
BYTE[1] 0xD6
BYTE[2] Length
Loop for each serial being sent to request tooltip detail about
BYTE[4] Serial

Kane
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591 Posts
#1 Re :   Game Crashes near Ter-Mur House
2 years ago  August 20, 2021, 08:40:22 AM

If you do not mind and can.. DM me on discord please so can ask a few questions.  Thanks