Discussion in   Shard Updates   started     2 years ago   July 02, 2021, 10:09:41 AM   by   Kane

Shard Update July 02, 2021 [395]

Kane
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Topic :   Shard Update July 02, 2021 [395]
2 years ago  July 02, 2021, 10:09:41 AM

All of the switches are now in place for the new craft system so I can turn on and off as we test it out.  I will probably not update the slot machine just yet until we get this show going that way there is less to manage in the event of things not going as planned.  Just to make me feel better I am going to do a walk through on things but this is now ready to go Live as soon as I am happy, no updates required if things look good.

Also like to thank everyone for the feedback so far on the Necro/Cleric spells...The time is now to speak up if anyone wishes before we start revamping spells.  Plus gathering the different points of view of a spell can only help make them better for all in my opinion.

 

Version 395
Deco Deeds Added: 49 new items from Sayla and Flop
Shard Controller Updated:  Redesigned how properties are handled going forward
Shard Controller Updated:  Added new containers for Lost and Found
Shard Controller Updated:  Added properties for handling Recipe Craft System
Lost and Found Updated:  Advanced the code to handle a more dynamic delete process.  (Core update will be coming once I am confident this will not cause issues)
Base Jewels Updated:  Now handles Racial Flags to be worn
Base Armor Updated:  Now handles Racial Flags to be worn
Base Clothing Updated:  Now handles Racial Flags to be worn
Lumberjacking Updated: Files in sync (Failed to resolve an issue though)
Britannia Dragon Cloak Updated:  Added to the Lost and Found System
Hades Mobiles Updated:  Added a new base class to them all
Hades Monster Added:  Base class and added rewards for the Recipe Craft System