I still have a bit more testing to do but the way it looks now will start on the new recipe scroll set next week and given that it follows the War Master stuff I am not expecting many issues there.
Version 407
Recipe Craft System Updated: Added functionality for the intensity to have effect on the complete resource tree
Recipe Craft System Updated: Cost to craft now goes through both Durability and Intensity effects
Bandages Updated: Not sure if anyone was doing this but can only use one bandage now, not one of each different kind at the sametime.
Today System Updated: Verified Power Hours are working, there is a global announcement and decreased the delay between events run.